Rune Guide

Welcome to the beginners rune guide for Summoners War: Sky Arena! We will be briefing you a detailed tutorial for runes! Credit goes to http://summonerswarskyarena.info/

Rune Example

Runes are power up items that will make your unit stronger. There are currently 6 slots available in the game. When you equip a certain set of runes, you will get bonus stat effects. For example, if you equip 4 fatal runes, you will get the set bonus of attack +35%. Some set effects require 2 to get a bonus while others require 4. Below is a quick table to show you the effects and where to get them.

Rune Table

Name Pic Set Effect Set Pieces Drop Location
Energy  Rune Energy Hp +15% 2 Garen Forest/Giant's Keep
Fatal  Rune Fatal Atk Power +35% 4 Mt. Siz/Giant's Keep
Blade  Rune Blade  Critical Rate +12% 2 Kabir Ruins/Giant's Keep
Rage  Rune Rage  Critical Damage +40% 4 Mt. White Ragon/Giant's Keep
Swift  Rune Swift  Attack Speed +25% 4 Telain Forest/Giant's Keep
Focus  Rune Focus  Accuracy +20% 2 Hydeni Ruins/Giant's Keep
Despair  Rune Despair  Stun Rate +25% 4 Giant's Keep Only
Guard  Rune Guard  Defense +15% 2 Tamor Desert/Dragon's Lair
Endure  Rune Endure  Resistance +20% 2 Vrofagus Ruins/Dragon's Lair
Violent  Rune Violent  Get Extra Turn +22% 4 Faimon Volcano/Dragon's Lair
Will  Will Harmful Effect Immunity +1 turn 2 Aiden Forest/Dragon's Lair
Nemesis  Nemesis  ATK Gauge +4% (for every 7% HP lost) 2 Ferun Castle/Dragon's Lair
Shield  Shield  Ally Shield 2turns (10% of HP) 2 Mt. Runar/Dragon's Lair
Revenge  Revenge  Counterattack +15% 2 Chiruka Remains/Dragon's Lair
Vampire Rune Vampire  Life Drain +35% 4 Dragon's Lair Only

Giants drop these runes only: Rage, blade, energy, focus, fatal, despair, swift
Dragons
drop these runes only: Vampire, endure, guard, violent, will, revenge, nemesis, shield

Keep in mind that runes come in 5 rarities. Below are the details:

    Common – White(0) => Contains just 1 stat (occasionally an innate stat)
    Magic – Green(3) => Contains 2 stats
    Rare – Blue(6) => Contains 3 stats
    Hero – Purple(9) => Contains 4 stats
    Legendary – Orange(12) => Contains 5 Stats

When you power up your runes, it gains bonus stats at levels 3/6/9/12, up to a max of 15. At level 15, the main stat increases by 20%. Keep in mind that level 0 runes can be dropped as a Magic/Rare/Hero/Legendary. That means it will already have bonus stats at level 0. If you manage to get your hands on them, it will upgrade a random bonus stat or give you a new bonus stat if there is room for one.

Rune Options Available to You

Rune Slot Options Available
1 ATK
2  ATK/ATK (%)/DEF/DEF (%)/HP/HP (%)/Spd
3  DEF
4  ATK/ATK (%)/DEF/DEF (%)/HP/HP (%)/Crit Rate (%)/Crit Dmg (%)
5 HP
6  ATK/ATK (%)/DEF/DEF (%)/HP/HP (%)/Effect RES (%)/Effect ACC (%)
To make it short and sweet, slots 2,4 and 6 are available to be customized the most based on your monster needs. The options gained from the runes are quite random, so it all comes down to a bit of luck.

Rune Effects and What They Do

    ATK – Offers flat attack damage
    ATK(%) – Offers percentage damage
    DEF – Offers flat defense
    DEF(%) – Offers percentage defense
    Spd – Offers flat attack speed increase
    HP – Offers flat health points
    HP(%) – Offers percentage health point increase
    CRI Rate(%) – Offers percentage critical rate increase
    CRI Dmg(%) – Offers percentage critical rate damage increase
    Resistance(%) – Offers percentage resistance to harmful effects
    Accuracy(%) – Offers percentage accuracy to inflicting status effects

Innate Rune Stats

Runes can have an innate stat located right under the main stat. This stat is random unfortunately. This stat will never power up no matter what +X you have it at. Keep that in mind.

Rune Innate Stats
Stat Title Bonus
ATK  Ferocious  2-15
ATK(%)  Powerful  1-6%
DEF  Sturdy  2-15
DEF(%)  Durable  1-6%
HP Strong 53-203
HP(%) Tenacious 1-6%
Spd  Quick  1-4
Cri Rate(%) Fatal  1-6%
Cri Dmg(%) Cruel  1-6%
Resistance(%)  Resistant  1-6%
Accuracy(%)  Intricate  1-8%
How to Obtain Runes Runes can be acquired in many different ways. The most common method is by drops from adventure map. This generally how it works:
  • Dungeon Stage 1 drops Slot 1 Runes
  • Dungeon Stage 2 drops Slot 2 Runes
  • Dungeon Stage 3 Drops Slot 3 Runes
  • Dungeon Stage 4 Drops Slot 4 Runes
  • Dungeon Stage 5 Drops Slot 6 Runes
  • Boss Dungeon Drops Any of the stage’s Runes
  1. Normal difficulty drop 1-2★ runes
  2. Hard difficulty drop 2-3★ runes
  3. Hell difficulty drop 3-4★ runes
Please take note that Hell difficulty bosses can drop 5★ runes, but it is quite rare. If you want Despair or Vampire runes, you will need to do Giant’s Keep and Dragon’s Lair respectively.
You can also get them from your magic shop. They sell runes according to your level. It refreshes every hour, so do check frequently to see what kind of runes are available. You can find really good runes and sometimes good monsters as well.

Rune Removal Penalty

It requires mana stone to remove a rune from your monster.
Level Mana Stone Required
1 1000
2 2500
3 5000
4 10 000
5 25 000
6 50 000
 
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